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Personas are fictious representatives for real people.
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Personas are fictitious representatives for real people.
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[[Alan Cooper|Alan Cooper's]] company, Cooper [http://www.cooper.com cooper], uses personas to abstractly represent users for which their software is being designed. The personas contain detailed information about their social and professional life. Small teams of interaction designers analyse these personas and re-enact different scenarios in order to discover their goals. Future software is developed with the user's needs in mind.
  
In [[Alan Cooper|Alan Coopers]] company [http://www.cooper.com cooper] personas are used as sample users that software is being designed for.
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Even if it seems logical to fulfill many users' needs, it makes sense to design for one persona, because it is representing one group of users that will use the software later on.
These personas stand in for real people. They have a resume, detailed information about their social and professional life and their tasks and goals of their job are known.
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(Although the software should fulfill many users needs, it should be designed for one persona, since this persona represents the largest group of users that will be using the software)
Small teams of interaction designers will think about these personas, play them through different scenarios, so that they can find out about their goals, so software that will be developed is synchronised with the user's needs.
 
  
Even if it seems logic to fulfill many users' needs, it makes sense to design for one persona, because it is representing one group of users that will use the software later on.
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The users that are represented by the chosen persona are the most likely to buy the product since the software satisfies their needs.
 
 
The usergroup that are represented by one persona that will buy the product, will be ecstatic and totally satisfied with the product, and therefore be loyal to the company, probably recommend the product and finally have a product that serves their needs.
 

Version vom 16. August 2005, 03:57 Uhr

Personas are fictitious representatives for real people. Alan Cooper's company, Cooper cooper, uses personas to abstractly represent users for which their software is being designed. The personas contain detailed information about their social and professional life. Small teams of interaction designers analyse these personas and re-enact different scenarios in order to discover their goals. Future software is developed with the user's needs in mind.

Even if it seems logical to fulfill many users' needs, it makes sense to design for one persona, because it is representing one group of users that will use the software later on. (Although the software should fulfill many users needs, it should be designed for one persona, since this persona represents the largest group of users that will be using the software)

The users that are represented by the chosen persona are the most likely to buy the product since the software satisfies their needs.

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Personas are fictitious representatives of real people. +